« Posts tagged XNA Game Studio Docs & Resources

Free eBook available: Programming Windows Phone 7 by Charles Petzold

Charles Petzold, the author of Programming Windows has released a book about Programming Windows Phone 7, from the perspective of both the Silverlight and XNA Game Studio application models.

It’s also available in e-book form for… free!  It’s a 13MB PDF that can be downloaded from Microsoft Press. Get it before they run out!  ;)

Making the Zune HD Sparkle with XNA Game Studio 3.1 – Part 2

Introduction

This is part two of a two-part tutorial dealing with touch and accelerometer input on the Zune HD.  It’s assumed that readers have already read the first part, which provides a full discussion of building the application to this point, including required prerequisites.  If you haven’t read it already, see Making the Zune HD Sparkle with XNA Game Studio 3.1 – Part 1.

This part of the tutorial adds a number of GUI elements to the application, making it more complete by adding an instruction screen and a menu to manipulate the behavior of the display.

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